![]() ![]() Step 4) With your Garry's Mod folder open, enter the garrysmod folder, then the cfg folder. This will open another File Explorer window where Garry's Mod is installed. Right click on it and press Manage > Browse local files. Step 3) Open Steam and find Garry's Mod in your library. Press CTRL+C to copy this, as you will need it later. Step 2) Enter the cstrike folder then click on the folder path at the top of File Explorer, this will give you the text representation of the folder's full path. You will now see a listing of various folders and files, you are looking for the cstrike folder which contains the Counter-Strike: Source content. Then enter common, then Counter-Strike Source Dedicated Server. You should now see a new folder inside it named steamapps, enter that folder. Step 1) Navigate back to the folder where you extracted SteamCMD to. Now that you've downloaded and installed a Counter-Strike: Source server, you can configure Garry's Mod to mount the content. Please now proceed to the next section of the guide. You have now successfully downloaded and installed SteamCMD. Step 6) When SteamCMD finishes updating, you should see a few messages similar to what's in the screenshot below. Step 5) A console window should open after executing the file, then patiently wait while SteamCMD downloads any updates that are needed. Run this executable by double-clicking on it. ![]() Step 4) Now navigate into the folder you created, inside you should see an executable file named steamcmd with an icon similar to Steam. Step 3) Extract the ZIP file that you downloaded earlier into the new folder you just created. For simplicity sake, I will create a folder called SteamCMD in My Documents. It doesn't matter where you create this folder or what you name it, as you won't be accessing this it often once you're done. Step 2) After downloading the ZIP file, navigate to somewhere on your computer's drive and create a folder for SteamCMD. (You): For your inspiration, your support, and your time.Step 1) To begin, click here to download a ZIP file containing SteamCMD from the Valve Developer Community website. TankNut: Without him, thermal scopes wouldn't be possible. Fesiug: For his questionable but reliable choice in animation software. Fleshy Mammal: For his excellent animation skills and dedication. Support me on Patreon for as little as $3! [- TheOnly8Z: For his help coding and re-rigging some weapons. If we included everything, this list would be 3 times the character limit. The credits for assets used are in the CS+ pack itself under arccw/documentation/credits. For all else, refer to the ArcCW Base FAQ. If you're really struggling, it will tell you the true ammo type in the trivia menu when you customize your weapon.Īhem. SMG1 for light rifle, AR2 for heavy rifle, there's a custom entity for sniper ammo, the rest is pretty self-explanatory. How do I get ammo? It's just Half-Life 2 ammo. Why are the names so stupid? I want their real names!: Spawnmenu/Options/ArcCW/Server -> "True Names" HOW DO I FIX BAD QUALITY TEXTURES AAAAAA: Go here: Made with the help of beloved animator, Fleshy Mammal, as well as slightly less beloved but just as important animators, Fesiug and TheOnly8Z. It's got full NPC support, multiplayer support, plus it just plays very, very nicely. Here's the bottom line: Try this one out. Hybrid sights, thermal scopes, picture-in-picture, RT, fully procedural foregrips, attachment sliding - the list goes on.Įxcited yet? What about when I tell you that there's underbarrel grenade launchers? Two different types? Fully interchangeable? What about an underbarrel shotgun, too? And animated bipods? Oh, and customizable attachment inventory mechanics? That's right, we have attachment locking, attachment inventory, and even Pick 5, just like Modern Warfare. Inspired by MW2019, this pack is the one ArcCW was developed around, and utilizes nearly all of its features. "I have a very strict gun control policy: if there's a gun around, I want to be in control of it.” ![]()
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